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Daniel Munteanu
stalkeron
Environment Creation



Location:
Sibiu, Romania

Language(s):
English, romanian

Member Since:
January 2005

Last Updated:
8 November 2008

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Crystal Trees In Cosmos
Maya, Shake
February 2006


   
The 'Crystal Forest' environment marches on the fantasy side and measures up to both the fairytale atmosphere and aesthetic view of a scene closer to that 'what if' of our imagination materialized in perception. In a nutshell, it is a custom made, unreal, translucent, crystalline world. It was designed to embody celestial beauty, mystery and things beyond mankind or his creation. The trees are polygon made and retain the pertinent history from their PaintFX counterparts; they were ray traced with actual refractions and reflections and rendered in layers as well, for low memory reasons. The rock textures are created by combining procedurals with real images, while the galaxies and stars are images taken by the Hubble Space Telescope. This scene has 25 point lights, linked to a dynamic system, scattered through the environment, which light the trees stronger than the ground when they pass through. Unfortunately, the fireflies corresponding to those lights are not present in the scene yet. This image is a 'skyview'.
Hope you like it. enjoy...
website:
http://www.moondash.net
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