Daniel Munteanu stalkeron Environment Creation Location: Sibiu, Romania Language(s):
English, romanian Member Since: January 2005 Last Updated: 8 November 2008 Portfolio Views: 74219 Chosen as Favorite: 58
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Crystal Trees In Cosmos Maya, Shake February 2006
The 'Crystal Forest' environment marches on the fantasy side and measures up to both the fairytale atmosphere and aesthetic view of a scene closer to that 'what if' of our imagination materialized in perception. In a nutshell, it is a custom made, unreal, translucent, crystalline world. It was designed to embody celestial beauty, mystery and things beyond mankind or his creation. The trees are polygon made and retain the pertinent history from their PaintFX counterparts; they were ray traced with actual refractions and reflections and rendered in layers as well, for low memory reasons. The rock textures are created by combining procedurals with real images, while the galaxies and stars are images taken by the Hubble Space Telescope. This scene has 25 point lights, linked to a dynamic system, scattered through the environment, which light the trees stronger than the ground when they pass through. Unfortunately, the fireflies corresponding to those lights are not present in the scene yet. This image is a 'skyview'.
Hope you like it. enjoy...
website:
http://www.moondash.net >> Hi resolution image <<